Thread: Portrait
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Old 22-12-2007, 19:17   #10 (permalink)
JMitchell
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Re: Portrait

I have played with this OP, and I wasn't sure, but I decided to stay with the original for the exact reason you gave but in opposition to your justification. I think that turning it around gives your eye the chance to stay only on the left because you tend to ignore the OOF elements, which in turn means you ignore the right side.
Still not sure tho, it's pretty close run!

Silkstone, he sharpened the eyes more, which is why it looks sharper
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