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| Photo Critique Discuss Burial mound...Thought I'd throw this one up as the result of playing around to see what kind of things blending ... |
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The thread "Burial mound" has not received any replies for 18 months. It has been automatically closed as a result. Please start a new thread on the topic if the information in this thread is not sufficient. |
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#1 (permalink) |
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Been here a while
Join Date: Apr 2005
Posts: 317
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Burial mound
Thought I'd throw this one up as the result of playing around to see what kind of things blending images in potatochop can do.
![]() All comments appriciated. ![]() |
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#2 (permalink) |
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Feet under the table
Join Date: Mar 2005
Location: West Mids UK
Posts: 3,500
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Nice job!
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#3 (permalink) |
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Forum Regular
Join Date: Jul 2005
Location: Bristol
Posts: 1,466
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Looks really cool, I think the mound could do with a slight brighten though.
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#4 (permalink) | |
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Been here a while
Join Date: Apr 2005
Posts: 317
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Quote:
I'll have to try some more work on it and see if there is a better balance. ![]() |
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#5 (permalink) |
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Pixalo Crew
Join Date: Jan 2005
Location: An Englishman living in Germany
Posts: 16,153
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What method of blending the images did you use?
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#6 (permalink) | |
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Been here a while
Join Date: Apr 2005
Posts: 317
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Quote:
Darker frame copied onto the lighter one. created layer mask Copy light frame onto the layer mask, add gausian blur remove sky area faff with levels to adjust balance. Also, shapening was done on flattened image with a dup layer/high pass filter and hard light. Almost certainly not going to be the best way of approching the task but it really felt like about time I got a little more familar with some of the tools in PS. |
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#7 (permalink) |
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Pixalo Crew
Join Date: Jan 2005
Location: An Englishman living in Germany
Posts: 16,153
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I agree actually, the best way to learn is to play and see what can be achieved. Just running actions like so many others will not teach you anything and can almost be comparred to getting someone else to take the photograph fot you.
Its fine to start with to get the results you crave but learning what process the action does for you is the correct way and will give you much better skill base. |
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#8 (permalink) |
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Member
Join Date: Jan 2005
Location: Cheshire
Posts: 1,326
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I like the sky in this shot.
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#9 (permalink) |
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Forum Regular
Join Date: Jul 2005
Location: bath, somerserset
Posts: 966
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personaly, I like the silhouette. good work, I've tried merging photos but mine just seem to end up looking unnatural. grrrr.
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#10 (permalink) |
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Been here a while
Join Date: Mar 2005
Location: México City, México.
Posts: 290
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I like a lot the shot. Overall good blending. My only comment will be the greenish halo around threes and mountain, it botters me a little.
cheers |
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#11 (permalink) | |
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Forum Regular
Join Date: Jul 2005
Location: bath, somerserset
Posts: 966
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Quote:
sharp eyes there! I hadn't even noticed the slight halo! |
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#12 (permalink) |
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Forum Regular
Join Date: Jul 2005
Location: Bristol
Posts: 1,466
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What causes that halo?
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#13 (permalink) | |
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Been here a while
Join Date: Apr 2005
Posts: 317
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Quote:
![]() I think it's from the way I did the sharpening. Rather than just the USM I thought I'd have a play with using a high pass filter on a dup layer with the hard light setting. I just wanted to see what it did. Seems to work quite well for the grass and the tree on the left but it does give a halo around a dark edge. Quite easy to remove and I did take it out but after I uploaded the jpeg. It's certainly not the best way to add crispness to this shot but quite an interesting alternative if you are getting too much noise across sections of constant or slightly graded colour with USM.
__________________
"objects become distinctly less photogenic when they are over 500 yards from the car" |
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#14 (permalink) |
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Feet under the table
Join Date: Mar 2005
Location: West Mids UK
Posts: 3,500
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A pretty quick job Daz.
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#15 (permalink) |
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Feet under the table
Join Date: Mar 2005
Location: West Mids UK
Posts: 3,500
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I did this by drawing a freehand mask around the mound but keeping inside away from the edge, but following the contours. I then feathered the mask by a few pixels so it grew to the edges of the mound - slightly further actually. This was to avoid a hard edge, and also to avoid adding to the slight halo you already have.
I then just adjusted the brightness for the mound - removed the mask and saved the image. You could just as easily have used the mask to darken the mound if you wanted more of a silhouette effect. I keep pushing this feathered mask technique, but it's a really handy way of dealing with problem areas like your mound, and you can apply virtually any filter you like within the mask, sharpening etc. Obviously you could use the same technique for any other areas in the pic to get them how you want. ![]() |
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#16 (permalink) |
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Forum Regular
Join Date: Jul 2005
Location: Bristol
Posts: 1,466
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That's a much better effect on my monitor. The mound now looks like a mound rather than a black hole.
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#17 (permalink) |
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Been here a while
Join Date: Apr 2005
Posts: 317
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Cheers CT :icon_cool
I'm going to have to get familar with using these featherd masks. |
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#18 (permalink) |
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Feet under the table
Join Date: Mar 2005
Location: West Mids UK
Posts: 3,500
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It's a bit awkward to start with depending on how used to using a mouse you are for anything other than just pointing and clicking, but you soon get used to it. The above is literally a 2 minute job. Experiment with the mask drawing tools and see which one suits you best. I use PSP mostly and I prefer the lasso tool in 'Point To Point' mode. I just click around the area drawing the mask incrementally - short clicks for curves obviously and longer clicks for straight edges. It's a bit like dragging an elastic band around to create the mask. When you feather the mask, small images only require a few pixels feathering to hide any hard edges, while larger images often need to be feathered by quite a lot. I should add that a decent mouse makes a BIG difference! I use the Microsoft ball - less ones. Trying to use one with a ball will drive you nuts - the slightest bit of crap on the ball will make things well nigh impossible, and you'll be forever cleaning the ball.
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