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| Photo Critique Discuss Matrix MX (I've been fiddling again)...Fresh out of photoshop last night. I was going for a kinda "bullet time" effect as seen in ... |
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The thread "Matrix MX (I've been fiddling again)" has not received any replies for 18 months. It has been automatically closed as a result. Please start a new thread on the topic if the information in this thread is not sufficient. |
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#1 (permalink) |
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Been here a while
Join Date: Aug 2006
Location: Orkney Islands, Scotland
Posts: 292
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Matrix MX (I've been fiddling again)
Fresh out of photoshop last night.
I was going for a kinda "bullet time" effect as seen in the Matrix films with this one. I wanted to write the steps I took to acheive to create this pic untill I realised just how many there were ![]() So heres the short version... I cut the rider out of the sky then cloned the missing sky behind the rider. Then I cut the rear wheel of the back of the bike and placed it back into the sky. The final chop removed the sky from the land. Next I applied a water ripple filter (available for free from adobe exchange) to the background layers leaving the front of the bike and rider untouched. Finaly I used a highly feathered eliptical marquee to select the inner circles of the ripple and aplied a splater filter. I then reduced the opacity to make it blend in with the sky. Simple Any sugestions, ideas would be appreciated ![]() Total editing time - 3hrs. Number of layers used - 11. PSD document size - 76MB. Coffe consumed & cigarets smoked - lost count ![]() |
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#2 (permalink) |
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Pixalo Crew
Join Date: Jul 2005
Posts: 6,430
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Re: Matrix MX (I've been fiddling again)
Three hours
My average time for editing a shot is about three minutes. You certainly have patience |
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#3 (permalink) | |
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Been here a while
Join Date: Aug 2006
Location: Orkney Islands, Scotland
Posts: 292
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Re: Matrix MX (I've been fiddling again)
Quote:
The area round the back wheel was actualy the most difficult bit to get right, requiring four layers. Here's a jpeg showing the different layers for the back wheel. ![]() |
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#4 (permalink) |
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Pixalo Crew
Join Date: Jul 2005
Posts: 6,430
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Re: Matrix MX (I've been fiddling again)
Thanks for explaining further Nick. I see what you were trying to do now
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#5 (permalink) |
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Pixalo Crew
Join Date: Jul 2005
Posts: 14,646
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Re: Matrix MX (I've been fiddling again)
I replied on your gallery "BOOOOOOOMMM". It certainly gives a visual effect that repesents a loud noise to me
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#6 (permalink) |
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Feet under the table
Join Date: Feb 2005
Location: Nairn
Posts: 1,911
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Re: Matrix MX (I've been fiddling again)
It's different but I'm not sure that it really works to be honest NIck. You're trying to give it a 3D feel but it's still looking 2D.
I've seen a few guys taking the front wheel "out of the frame" so to speak. That might be another option ![]() Oh, you set up for the beach race Won't make it but putting it into next years diary ![]() |
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#7 (permalink) |
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Pixalo Crew
Join Date: Jul 2005
Posts: 14,646
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Re: Matrix MX (I've been fiddling again)
Beach race....is this the Weston Super Mud jobby ?
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#8 (permalink) | ||
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Been here a while
Join Date: Aug 2006
Location: Orkney Islands, Scotland
Posts: 292
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Re: Matrix MX (I've been fiddling again)
Quote:
I also had the Orkney Collage's graduation ceromony to cover this afternoon so its been a busy day Sign in is at 11am tomorrow for conventual racing at Heddle Hill. Sign in is at 10am on Sunday for the Beach Race. Then I have the dance to cover on Sunday night. Its gona be a long weekend but should be worth it ![]() Quote:
More MX info... Orkney Beach Race 2006 The article I wrote for Trials & MX news here. orkney motocross OMCs site. About the Weston Beach Race |
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#9 (permalink) | |
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Been here a while
Join Date: Aug 2006
Location: Orkney Islands, Scotland
Posts: 292
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Re: Matrix MX (I've been fiddling again)
Quote:
Got some ideas in my head of how to fix the problem now. When I get the time I'll give them a go. |
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#10 (permalink) |
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Loves the place
Join Date: Sep 2006
Location: Poole, Dorset
Posts: 5,115
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Re: Matrix MX (I've been fiddling again)
One thought that might help, when applying the filter effect to the back wheel, apply a graduated layer mask so that it applies strongly to the point nearest the background riple and graduates to the wheel being clear as it comes forward. This would give it a greater 3D appeal I think.
Always good to give things a try so good on you for having a go :o) Cheers, Rob |
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The thread "Matrix MX (I've been fiddling again)" has not received any replies for 18 months. It has been automatically closed as a result. Please start a new thread on the topic if the information in this thread is not sufficient. |
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